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<td align="left" class="titleTableTitle">Papervision3D 2.1 日本語 リファレンスガイド</td><td align="right" class="titleTableTopNav"><a onclick="loadClassListFrame('all-classes.html')" href="package-summary.html">All&nbsp;Packages</a>&nbsp;|&nbsp;<a onclick="loadClassListFrame('index-list.html')" href="all-index-A.html">Index</a>&nbsp;|&nbsp;<a href="index.html?class-summary.html&amp;all-classes.html" id="framesLink1">Frames</a><a onclick="parent.location=document.location" href="" style="display:none" id="noFramesLink1">No&nbsp;Frames</a></td><td rowspan="3" align="right" class="titleTableLogo"><img alt="Adobe Logo" title="Adobe Logo" class="logoImage" src="images/logo.jpg"></td>
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<p>Documentation for classes includes syntax, usage information, and code samples for methods, properties, and event handlers and listeners for those APIs that belong to a specific class in ActionScript. The classes are listed alphabetically. If you are not sure to which class a certain method or property belongs, you can look it up in the Index.</p>
<br>
<table class="summaryTable" cellspacing="0" cellpadding="3">
<tr>
<th>&nbsp;</th><th width="20%">Class</th><th width="20%">Package</th><th width="60%">Description</th>
</tr>
<tr class="prow1">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/events/AnimationEvent.html">AnimationEvent</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/events/class-list.html');" href="org/papervision3d/events/package-detail.html">org.papervision3d.events</a></td><td class="summaryTableLastCol">
 <span lang="ja">アニメーションエンジンによってイベントが発生した場合に AnimationEvent オブジェクトが送出されます。</span>
 <span lang="en">The AnimationEvent class represents events that are dispatched by the animation engine.</span>
 </td>
</tr>
<tr class="prow0">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/objects/primitives/Arrow.html">Arrow</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/objects/primitives/class-list.html');" href="org/papervision3d/objects/primitives/package-detail.html">org.papervision3d.objects.primitives</a></td><td class="summaryTableLastCol">
  Arrowは、3Dオブジェクトの矢印を作成するクラスです。
  </td>
</tr>
<tr class="prow1">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/objects/parsers/Ase.html">Ase</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/objects/parsers/class-list.html');" href="org/papervision3d/objects/parsers/package-detail.html">org.papervision3d.objects.parsers</a></td><td class="summaryTableLastCol">
 <span lang="ja">Ase クラスは 3DS Max からエクスポートされた ASE フォーマットオブジェクトを解析し、3D オブジェクトを表示するクラスです。
 現在はジオメトリーと一つのメッシュのマッピングのみ解析されます。
 より複雑なオブジェクトのために、addCollada メソッドで Collada scene をインポートする事を推奨します。</span>
 
 <span lang="en">The Ase class lets you load and parse ASE format objects exported from 3DS Max.</td>
</tr>
<tr class="prow0">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/core/math/AxisAlignedBoundingBox.html">AxisAlignedBoundingBox</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/core/math/class-list.html');" href="org/papervision3d/core/math/package-detail.html">org.papervision3d.core.math</a></td><td class="summaryTableLastCol">&nbsp;</td>
</tr>
<tr class="prow1">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/render/BasicRenderEngine.html">BasicRenderEngine</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/render/class-list.html');" href="org/papervision3d/render/package-detail.html">org.papervision3d.render</a></td><td class="summaryTableLastCol">
  <span lang="ja">BasicRenderEngineは、Viewport3D,Scene3D,Camera3D にリンクします。
  それらのデータ、レンダリングデータ、レンダリングデータからアップデートする為の機能を呼び出すのと同時に。</span>
  
  <span lang="en"><code>BasicRenderEngine</code> links <code>Viewport3D</code>s, 
  <code>Scene3D</code>, and <code>Camera3D</code>s together
   by gathering in all of their data, rendering the data, then calling the 
   necessary functions to update from the rendered data</span>
  </td>
</tr>
<tr class="prow0">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/core/render/filter/BasicRenderFilter.html">BasicRenderFilter</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/core/render/filter/class-list.html');" href="org/papervision3d/core/render/filter/package-detail.html">org.papervision3d.core.render.filter</a></td><td class="summaryTableLastCol">&nbsp;</td>
</tr>
<tr class="prow1">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/view/BasicView.html">BasicView</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/view/class-list.html');" href="org/papervision3d/view/package-detail.html">org.papervision3d.view</a></td><td class="summaryTableLastCol">
  <span lang="ja">
  BasicView は、Papervision3D のプロジェクトを簡単にセットアップすることができるクラスです。
  シーン、カメラ、レンダラー、ビューポートのシンプルなテンプレートを提供しています。
  BasicView は Sprite のサブクラスであり、どんな DisplayObject にも加える事ができます。
  </span>
  <span lang="en">
  BasicView provides a simple template for quickly setting up
  basic Papervision3D projects by creating a viewport, scene,
  camera, and renderer for you.</td>
</tr>
<tr class="prow0">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/objects/special/commands/BeginFill.html">BeginFill</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/objects/special/commands/class-list.html');" href="org/papervision3d/objects/special/commands/package-detail.html">org.papervision3d.objects.special.commands</a></td><td class="summaryTableLastCol">&nbsp;</td>
</tr>
<tr class="prow1">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/materials/BitmapAssetMaterial.html">BitmapAssetMaterial</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/materials/class-list.html');" href="org/papervision3d/materials/package-detail.html">org.papervision3d.materials</a></td><td class="summaryTableLastCol">
 <span lang="ja">BitmapAssetMaterial は、ビットマップライブラリシンボル(Flash IDEのライブラリ)からテクスチャーを作成し適用するクラスです。</span>
 
 <span lang="en">The BitmapAssetMaterial class creates a texture from a Bitmap library symbol.</td>
</tr>
<tr class="prow0">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/core/effects/utils/BitmapClearMode.html">BitmapClearMode</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/core/effects/utils/class-list.html');" href="org/papervision3d/core/effects/utils/package-detail.html">org.papervision3d.core.effects.utils</a></td><td class="summaryTableLastCol">
  BitmapClearMode クラスは、BitmapEffectLayer のクリアーの種類を定義したクラスです。
  </td>
</tr>
<tr class="prow1">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/core/effects/BitmapColorEffect.html">BitmapColorEffect</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/core/effects/class-list.html');" href="org/papervision3d/core/effects/package-detail.html">org.papervision3d.core.effects</a></td><td class="summaryTableLastCol">
  BitmapColorEffect クラスは、変色させるエフェクトです。
  </td>
</tr>
<tr class="prow0">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/materials/BitmapColorMaterial.html">BitmapColorMaterial</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/materials/class-list.html');" href="org/papervision3d/materials/package-detail.html">org.papervision3d.materials</a></td><td class="summaryTableLastCol">&nbsp;</td>
</tr>
<tr class="prow1">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/core/effects/utils/BitmapDrawCommand.html">BitmapDrawCommand</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/core/effects/utils/class-list.html');" href="org/papervision3d/core/effects/utils/package-detail.html">org.papervision3d.core.effects.utils</a></td><td class="summaryTableLastCol">
  BitmapDrawCommand クラスは、BitmapEffectLayer に適用するコマンドのクラスです。
  </td>
</tr>
<tr class="prow0">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/view/layer/BitmapEffectLayer.html">BitmapEffectLayer</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/view/layer/class-list.html');" href="org/papervision3d/view/layer/package-detail.html">org.papervision3d.view.layer</a></td><td class="summaryTableLastCol">
  BitmapEffectLayer クラスは 3D オブジェクトにぼかしやモザイク、変色などのビットマップエフェクトを適用するためのクラスです。
  </td>
</tr>
<tr class="prow1">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/materials/BitmapFileMaterial.html">BitmapFileMaterial</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/materials/class-list.html');" href="org/papervision3d/materials/package-detail.html">org.papervision3d.materials</a></td><td class="summaryTableLastCol">
 <span lang="ja">BitmapFileMaterial は、外部の画像ファイルを読み込みテクスチャーとして適用するクラスです。</span>
 
 <span lang="en">The BitmapFileMaterial class creates a texture by loading a bitmap from an external file.</td>
</tr>
<tr class="prow0">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/core/effects/BitmapFireEffect.html">BitmapFireEffect</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/core/effects/class-list.html');" href="org/papervision3d/core/effects/package-detail.html">org.papervision3d.core.effects</a></td><td class="summaryTableLastCol">
  BitmapFireEffect クラスは、炎のように歪めるエフェクトです。
  </td>
</tr>
<tr class="prow1">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/core/effects/BitmapLayerEffect.html">BitmapLayerEffect</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/core/effects/class-list.html');" href="org/papervision3d/core/effects/package-detail.html">org.papervision3d.core.effects</a></td><td class="summaryTableLastCol">
  BitmapLayerEffect クラスは、任意のビットマップフィルターを適用するためのエフェクトクラスです。
  </td>
</tr>
<tr class="prow0">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/materials/BitmapMaterial.html">BitmapMaterial</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/materials/class-list.html');" href="org/papervision3d/materials/package-detail.html">org.papervision3d.materials</a></td><td class="summaryTableLastCol">
 <span lang="ja">BitmapMaterial クラスは、BitmapData オブジェクトからテクスチャーを作成します。
 マテリアルは、レンダリングされる時にどの様にオブジェクトが現れるかのデータを集めます。</span>
 
 <span lang="en">The BitmapMaterial class creates a texture from a BitmapData object.</td>
</tr>
<tr class="prow1">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/materials/utils/BitmapMaterialTools.html">BitmapMaterialTools</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/materials/utils/class-list.html');" href="org/papervision3d/materials/utils/package-detail.html">org.papervision3d.materials.utils</a></td><td class="summaryTableLastCol">&nbsp;</td>
</tr>
<tr class="prow0">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/core/effects/BitmapMotionEffect.html">BitmapMotionEffect</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/core/effects/class-list.html');" href="org/papervision3d/core/effects/package-detail.html">org.papervision3d.core.effects</a></td><td class="summaryTableLastCol">
  BitmapMotionEffect クラスは、移動差分を表示するためのエフェクトです。
  </td>
</tr>
<tr class="prow1">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/materials/special/BitmapParticleMaterial.html">BitmapParticleMaterial</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/materials/special/class-list.html');" href="org/papervision3d/materials/special/package-detail.html">org.papervision3d.materials.special</a></td><td class="summaryTableLastCol">
  <span lang="ja">BitmapData オブジェクトから作られたパーティクルマテリアルです。</span>
  
  <span lang="en">A Particle material that is made from BitmapData object</span>
  
  </td>
</tr>
<tr class="prow0">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/core/effects/BitmapPixelateEffect.html">BitmapPixelateEffect</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/core/effects/class-list.html');" href="org/papervision3d/core/effects/package-detail.html">org.papervision3d.core.effects</a></td><td class="summaryTableLastCol">
  BitmapPixelateEffect クラスは、モザイク化させるエフェクトです。
  </td>
</tr>
<tr class="prow1">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/view/BitmapViewport3D.html">BitmapViewport3D</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/view/class-list.html');" href="org/papervision3d/view/package-detail.html">org.papervision3d.view</a></td><td class="summaryTableLastCol">&nbsp;</td>
</tr>
<tr class="prow0">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/materials/BitmapViewportMaterial.html">BitmapViewportMaterial</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/materials/class-list.html');" href="org/papervision3d/materials/package-detail.html">org.papervision3d.materials</a></td><td class="summaryTableLastCol">
  BitmapViewportMaterial はビットマップビューポートをマテリアルに利用できるクラスです。
  </td>
</tr>
<tr class="prow1">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/materials/BitmapWireframeMaterial.html">BitmapWireframeMaterial</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/materials/class-list.html');" href="org/papervision3d/materials/package-detail.html">org.papervision3d.materials</a></td><td class="summaryTableLastCol">&nbsp;</td>
</tr>
<tr class="prow0">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/core/math/BoundingSphere.html">BoundingSphere</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/core/math/class-list.html');" href="org/papervision3d/core/math/package-detail.html">org.papervision3d.core.math</a></td><td class="summaryTableLastCol">&nbsp;</td>
</tr>
<tr class="prow1">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/materials/utils/BumpmapGenerator.html">BumpmapGenerator</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/materials/utils/class-list.html');" href="org/papervision3d/materials/utils/package-detail.html">org.papervision3d.materials.utils</a></td><td class="summaryTableLastCol">&nbsp;</td>
</tr>
<tr class="prow0">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/objects/parsers/mocap/BVH.html">BVH</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/objects/parsers/mocap/class-list.html');" href="org/papervision3d/objects/parsers/mocap/package-detail.html">org.papervision3d.objects.parsers.mocap</a></td><td class="summaryTableLastCol">
  <span lang="ja">BVH クラスは、BVH モーションキャプチャファイルを解析します。</span>
  <span lang="en">The BVH class parses BVH motion capture files.</span>
  
  </td>
</tr>
<tr class="prow1">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/cameras/Camera3D.html">Camera3D</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/cameras/class-list.html');" href="org/papervision3d/cameras/package-detail.html">org.papervision3d.cameras</a></td><td class="summaryTableLastCol">
  <span lang="ja">Camera3D クラスは Papervision3D で使用される基本的なカメラです。</span>
  <span lang="en">Camera3D is the basic camera used by Papervision3D.</span>
  
  </td>
</tr>
<tr class="prow0">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/core/proto/CameraObject3D.html">CameraObject3D</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/core/proto/class-list.html');" href="org/papervision3d/core/proto/package-detail.html">org.papervision3d.core.proto</a></td><td class="summaryTableLastCol">
 <span lang="ja">CameraObject3D クラスは、シーンの中に配置出来る全てのカメラの為の基本クラスです。
 カメラは、シーンがレンダリングされるビューを定義します。
 異なるカメラセッティングは、ビューポイントの違いからシーンを提示します。
 3D カメラは、静止画、モーションピクチャー、または現実世界のビデオカメラをシュミレーションします。
 レンダリングする時、シーンはまるであなたがカメラレンズを通して見ているかのように描写します。</span>
 
 <span lang="en">The CameraObject3D class is the base class for all the cameras that can be placed in a scene.</td>
</tr>
<tr class="prow1">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/cameras/CameraType.html">CameraType</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/cameras/class-list.html');" href="org/papervision3d/cameras/package-detail.html">org.papervision3d.cameras</a></td><td class="summaryTableLastCol">
  <span lang="ja">CameraType クラスは BasicView でカメラを定義するのに使用するためのクラスです。</span> 
  <span lang="en">CameraTypes are mainly used with BasicView to define which camera to use.</span>
  
  </td>
</tr>
<tr class="prow0">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/materials/shadematerials/CellMaterial.html">CellMaterial</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/materials/shadematerials/class-list.html');" href="org/papervision3d/materials/shadematerials/package-detail.html">org.papervision3d.materials.shadematerials</a></td><td class="summaryTableLastCol">
  CellMaterial はセルシェーディング(トゥーンレンダリング)のマテリアルを適用するクラスです。
  </td>
</tr>
<tr class="prow1">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/materials/shaders/CellShader.html">CellShader</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/materials/shaders/class-list.html');" href="org/papervision3d/materials/shaders/package-detail.html">org.papervision3d.materials.shaders</a></td><td class="summaryTableLastCol">
  Author Ralph Hauwert 
  </td>
</tr>
<tr class="prow0">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/core/clipping/draw/Clipping.html">Clipping</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/core/clipping/draw/class-list.html');" href="org/papervision3d/core/clipping/draw/package-detail.html">org.papervision3d.core.clipping.draw</a></td><td class="summaryTableLastCol">
    <span lang="ja">基本となるクリッピングクラスです。</span>
 
 <span lang="en">Base clipping class for no clipping.</span>
    </td>
</tr>
<tr class="prow1">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/objects/parsers/Collada.html">Collada</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/objects/parsers/class-list.html');" href="org/papervision3d/objects/parsers/package-detail.html">org.papervision3d.objects.parsers</a></td><td class="summaryTableLastCol">
 Collada クラスは Collada scene を解析し 3D オブジェクトを表示するクラスです。
 </td>
</tr>
<tr class="prow0">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/materials/ColorMaterial.html">ColorMaterial</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/materials/class-list.html');" href="org/papervision3d/materials/package-detail.html">org.papervision3d.materials</a></td><td class="summaryTableLastCol">
<span lang="ja">ColorMaterial は、一色のカラーマテリアルを適用するクラスです。</span>

<span lang="en">The ColorMaterial class creates a solid color material.</td>
</tr>
<tr class="prow1">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/materials/special/CompositeMaterial.html">CompositeMaterial</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/materials/special/class-list.html');" href="org/papervision3d/materials/special/package-detail.html">org.papervision3d.materials.special</a></td><td class="summaryTableLastCol">
  CompositeMaterial は複数のマテリアルを組み合わせることのできるクラスです。
  </td>
</tr>
<tr class="prow0">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/objects/primitives/Cone.html">Cone</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/objects/primitives/class-list.html');" href="org/papervision3d/objects/primitives/package-detail.html">org.papervision3d.objects.primitives</a></td><td class="summaryTableLastCol">
 <span lang="ja">Cone は 3D オブジェクト の円錐を作成するクラスです。</span>
 
 <span lang="en">The Cone class lets you create and display Cones.</span>
 <p/>
 <span lang="en">The Cone is divided in vertical and horizontal segment, the smallest combination is two vertical and three horizontal segments.</span>
 </td>
</tr>
<tr class="prow1">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/core/effects/utils/ConvolutionMatrices.html">ConvolutionMatrices</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/core/effects/utils/class-list.html');" href="org/papervision3d/core/effects/utils/package-detail.html">org.papervision3d.core.effects.utils</a></td><td class="summaryTableLastCol">
  ConvolutionMatrices クラスは、ビットマップエフェクトのためのカラー変換行列を定義したクラスです。
  </td>
</tr>
<tr class="prow0">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/objects/primitives/Cube.html">Cube</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/objects/primitives/class-list.html');" href="org/papervision3d/objects/primitives/package-detail.html">org.papervision3d.objects.primitives</a></td><td class="summaryTableLastCol">
 <span lang="ja">Cube は 3D オブジェクトの立方体を作成するクラスです。</span>
 
 <span lang="en">The Cube class lets you create and display flat rectangle objects.</span>
 <p/>
 <span lang="en">The rectangle can be divided in smaller segments.</td>
</tr>
<tr class="prow1">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/objects/special/commands/CurveTo.html">CurveTo</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/objects/special/commands/class-list.html');" href="org/papervision3d/objects/special/commands/package-detail.html">org.papervision3d.objects.special.commands</a></td><td class="summaryTableLastCol">&nbsp;</td>
</tr>
<tr class="prow0">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/objects/primitives/Cylinder.html">Cylinder</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/objects/primitives/class-list.html');" href="org/papervision3d/objects/primitives/package-detail.html">org.papervision3d.objects.primitives</a></td><td class="summaryTableLastCol">
 <span lang="ja">Cylinder クラスは円柱を作成します。</span>
 <span lang="en">The Cylinder class lets you create and display Cylinders.</span>
 <p/>
 <span lang="en">The Cylinder is divided in vertical and horizontal segment, the smallest combination is two vertical and three horizontal segments.</span>
 </td>
</tr>
<tr class="prow1">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/objects/parsers/DAE.html">DAE</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/objects/parsers/class-list.html');" href="org/papervision3d/objects/parsers/package-detail.html">org.papervision3d.objects.parsers</a></td><td class="summaryTableLastCol">
  <span lang="ja">DAE は COLLADA 1.4.1 ファイルを解析し 3D オブジェクトを表示するクラスです。</span>
  </td>
</tr>
<tr class="prow0">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/cameras/DebugCamera3D.html">DebugCamera3D</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/cameras/class-list.html');" href="org/papervision3d/cameras/package-detail.html">org.papervision3d.cameras</a></td><td class="summaryTableLastCol">
  <span lang="ja">
  DebugCamera3D クラスはキーボードとマウスを使用して、カメラの情報を表示するテストのためのクラスです。
  このクラスはカスタムされたキーボードイベントやマウスイベントを妨げるかもしれませんので、このカメラは Flash の公開版の為に使用されるべきものではありません。
  </span>
  <span lang="en">
  DebugCamera3D serves as a tool to allow you control
  the camera with your mouse and keyboard while displaying information
  about the camera when testing your swf.</td>
</tr>
<tr class="prow1">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/core/clipping/DefaultClipping.html">DefaultClipping</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/core/clipping/class-list.html');" href="org/papervision3d/core/clipping/package-detail.html">org.papervision3d.core.clipping</a></td><td class="summaryTableLastCol">
  DefaultClipping クラスは、デフォルトのクリップングクラスです。
  </td>
</tr>
<tr class="prow0">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/objects/DisplayObject3D.html">DisplayObject3D</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/objects/class-list.html');" href="org/papervision3d/objects/package-detail.html">org.papervision3d.objects</a></td><td class="summaryTableLastCol">
 <div lang="ja">DisplayObject クラスは、Scene3D の表示リストに含めることのできるすべてのオブジェクトに関する基本クラスです。
 レンダリングされているものだけでなく、カメラとそのターゲットも含んでいます。
 <p/>
 DisplayObject3D クラスはオブジェクトの x,y,z 位置、rotationX, rotationY, rotationZ, そして scaleX, scaleY, scaleZ と visible をサポートします。
 transform Matrix3D の様な、オブジェクトの高度なプロパティもサポートしています。
 <p/>
 DiaplayObject3D は抽象基本クラスではありません。そのため、DisplayObject3D を直接呼び出す事ができます。
 new DisplayObject() は 3D 空間に新しい空のオブジェクトを作成します。空のムービークリップを作成する時に使用する様なものです。
 </div>
 
 <div lang="en">
 The DisplayObject class represents instances of 3D objects that are contained in the scene.</td>
</tr>
<tr class="prow1">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/core/proto/DisplayObjectContainer3D.html">DisplayObjectContainer3D</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/core/proto/class-list.html');" href="org/papervision3d/core/proto/package-detail.html">org.papervision3d.core.proto</a></td><td class="summaryTableLastCol">
 <span lang="ja">DisplayObjectContainer3D クラスは、DisplayObject3D コンテナとして動く全てのオブジェクトのための基本クラスです。
 各 DisplayObjectContainer3D オブジェクトは、子リストを持ちます。</span>
 
 <span lang="en">The DisplayObjectContainer3D class is the base class for all objects that can serve as DisplayObject3D containers.</td>
</tr>
<tr class="prow0">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/objects/special/commands/EndFill.html">EndFill</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/objects/special/commands/class-list.html');" href="org/papervision3d/objects/special/commands/package-detail.html">org.papervision3d.objects.special.commands</a></td><td class="summaryTableLastCol">&nbsp;</td>
</tr>
<tr class="prow1">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/materials/shadematerials/EnvMapMaterial.html">EnvMapMaterial</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/materials/shadematerials/class-list.html');" href="org/papervision3d/materials/shadematerials/package-detail.html">org.papervision3d.materials.shadematerials</a></td><td class="summaryTableLastCol">
  EnvMapMaterialは、環境マッピングのマテリアルを適用するクラスです。
  </td>
</tr>
<tr class="prow0">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/materials/shaders/EnvMapShader.html">EnvMapShader</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/materials/shaders/class-list.html');" href="org/papervision3d/materials/shaders/package-detail.html">org.papervision3d.materials.shaders</a></td><td class="summaryTableLastCol">&nbsp;</td>
</tr>
<tr class="prow1">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/core/io/exporters/ExportCollada.html">ExportCollada</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/core/io/exporters/class-list.html');" href="org/papervision3d/core/io/exporters/package-detail.html">org.papervision3d.core.io.exporters</a></td><td class="summaryTableLastCol">
  <span lang="ja">このクラスは、DisplayObject3D を Collada ファイルフォーマットである .dae にエクスポートさせるクラスです。</span>
  <span lang="en">This class lets you export a DisplayObject3D to the Collada file format (dae).</span>
  <p></p>
  
  </td>
</tr>
<tr class="prow0">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/core/io/exporters/ExportFileFormat.html">ExportFileFormat</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/core/io/exporters/class-list.html');" href="org/papervision3d/core/io/exporters/package-detail.html">org.papervision3d.core.io.exporters</a></td><td class="summaryTableLastCol">&nbsp;</td>
</tr>
<tr class="prow1">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/events/FileLoadEvent.html">FileLoadEvent</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/events/class-list.html');" href="org/papervision3d/events/package-detail.html">org.papervision3d.events</a></td><td class="summaryTableLastCol">
 <span lang="ja">対象の 3D オブジェクトが外部ファイルを読み込んだ場合に FileLoadEvent オブジェクトが送出されます。</span>
 <span lang="en">The FileLoadEvent class represents events that are dispatched when files are loaded.</span>
 </td>
</tr>
<tr class="prow0">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/materials/shadematerials/FlatShadeMaterial.html">FlatShadeMaterial</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/materials/shadematerials/class-list.html');" href="org/papervision3d/materials/shadematerials/package-detail.html">org.papervision3d.materials.shadematerials</a></td><td class="summaryTableLastCol">
  FlatShadeMaterial は、フラットシェーディングのマテリアルを適用するクラスです。
  
  </td>
</tr>
<tr class="prow1">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/materials/shaders/FlatShader.html">FlatShader</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/materials/shaders/class-list.html');" href="org/papervision3d/materials/shaders/package-detail.html">org.papervision3d.materials.shaders</a></td><td class="summaryTableLastCol">&nbsp;</td>
</tr>
<tr class="prow0">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/core/render/filter/FogFilter.html">FogFilter</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/core/render/filter/class-list.html');" href="org/papervision3d/core/render/filter/package-detail.html">org.papervision3d.core.render.filter</a></td><td class="summaryTableLastCol">&nbsp;</td>
</tr>
<tr class="prow1">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/materials/special/FogMaterial.html">FogMaterial</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/materials/special/class-list.html');" href="org/papervision3d/materials/special/package-detail.html">org.papervision3d.materials.special</a></td><td class="summaryTableLastCol">
  FogMaterial は霧のかかったようなマテリアルを適用できるクラスです。
  </td>
</tr>
<tr class="prow0">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/typography/Font3D.html">Font3D</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/typography/class-list.html');" href="org/papervision3d/typography/package-detail.html">org.papervision3d.typography</a></td><td class="summaryTableLastCol">&nbsp;</td>
</tr>
<tr class="prow1">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/core/clipping/FrustumClipping.html">FrustumClipping</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/core/clipping/class-list.html');" href="org/papervision3d/core/clipping/package-detail.html">org.papervision3d.core.clipping</a></td><td class="summaryTableLastCol">
  FrustumClipping クラスは、指定した方向に対してクリッピング欠けを解消するためのクリッピングクラスです。
  </td>
</tr>
<tr class="prow0">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/core/proto/GeometryObject3D.html">GeometryObject3D</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/core/proto/class-list.html');" href="org/papervision3d/core/proto/package-detail.html">org.papervision3d.core.proto</a></td><td class="summaryTableLastCol">
 <span lang="ja">GeometryObject3D クラスは、オブジェクトのメッシュの定義を格納します。</span>
 <span lang="en">The GeometryObject3D class contains the mesh definition of an object.</span>
 </td>
</tr>
<tr class="prow1">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/materials/shadematerials/GouraudMaterial.html">GouraudMaterial</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/materials/shadematerials/class-list.html');" href="org/papervision3d/materials/shadematerials/package-detail.html">org.papervision3d.materials.shadematerials</a></td><td class="summaryTableLastCol">
  GouraudMaterial はグーローシェーディングのマテリアルを適用するクラスです。
  </td>
</tr>
<tr class="prow0">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/materials/shaders/GouraudShader.html">GouraudShader</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/materials/shaders/class-list.html');" href="org/papervision3d/materials/shaders/package-detail.html">org.papervision3d.materials.shaders</a></td><td class="summaryTableLastCol">&nbsp;</td>
</tr>
<tr class="prow1">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/objects/special/Graphics3D.html">Graphics3D</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/objects/special/class-list.html');" href="org/papervision3d/objects/special/package-detail.html">org.papervision3d.objects.special</a></td><td class="summaryTableLastCol">
  Graphics3D クラスは、3D のベクターのシェイプを描きます。
  </td>
</tr>
<tr class="prow0">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/typography/fonts/HelveticaBold.html">HelveticaBold</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/typography/fonts/class-list.html');" href="org/papervision3d/typography/fonts/package-detail.html">org.papervision3d.typography.fonts</a></td><td class="summaryTableLastCol">
  HelveticaBold フォントを扱うための、Font3D のサブクラスです。
  </td>
</tr>
<tr class="prow1">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/typography/fonts/HelveticaLight.html">HelveticaLight</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/typography/fonts/class-list.html');" href="org/papervision3d/typography/fonts/package-detail.html">org.papervision3d.typography.fonts</a></td><td class="summaryTableLastCol">
  HelveticaLight フォントを扱うための、Font3D のサブクラスです。
  </td>
</tr>
<tr class="prow0">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/typography/fonts/HelveticaMedium.html">HelveticaMedium</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/typography/fonts/class-list.html');" href="org/papervision3d/typography/fonts/package-detail.html">org.papervision3d.typography.fonts</a></td><td class="summaryTableLastCol">
  HelveticaMedium フォントを扱うための、Font3D のサブクラスです。
  </td>
</tr>
<tr class="prow1">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/typography/fonts/HelveticaRoman.html">HelveticaRoman</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/typography/fonts/class-list.html');" href="org/papervision3d/typography/fonts/package-detail.html">org.papervision3d.typography.fonts</a></td><td class="summaryTableLastCol">
  HelveticaRoman フォントを扱うための、Font3D のサブクラスです。
  </td>
</tr>
<tr class="prow0">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/materials/shaders/ILightShader.html"><i>ILightShader</i></a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/materials/shaders/class-list.html');" href="org/papervision3d/materials/shaders/package-detail.html">org.papervision3d.materials.shaders</a></td><td class="summaryTableLastCol">&nbsp;</td>
</tr>
<tr class="prow1">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/core/render/draw/ILineDrawer.html"><i>ILineDrawer</i></a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/core/render/draw/class-list.html');" href="org/papervision3d/core/render/draw/package-detail.html">org.papervision3d.core.render.draw</a></td><td class="summaryTableLastCol">&nbsp;</td>
</tr>
<tr class="prow0">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/events/InteractiveScene3DEvent.html">InteractiveScene3DEvent</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/events/class-list.html');" href="org/papervision3d/events/package-detail.html">org.papervision3d.events</a></td><td class="summaryTableLastCol">
 <span lang="ja">対象の DisplayObject3D オブジェクトでマウスによるインタラクションを行った場合に InteractiveScene3DEvent オブジェクトが送出されます。</span>
 </td>
</tr>
<tr class="prow1">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/core/utils/InteractiveSceneManager.html">InteractiveSceneManager</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/core/utils/class-list.html');" href="org/papervision3d/core/utils/package-detail.html">org.papervision3d.core.utils</a></td><td class="summaryTableLastCol">&nbsp;</td>
</tr>
<tr class="prow0">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/core/utils/InteractiveUtils.html">InteractiveUtils</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/core/utils/class-list.html');" href="org/papervision3d/core/utils/package-detail.html">org.papervision3d.core.utils</a></td><td class="summaryTableLastCol">
  <span lang="ja">InteractiveUtils は、表面のマウスインタラクションを解決し、元の 2D 画面空間に座標を返すために ISM と同時に使用されます。</span>
  
  <span lang="en">InteractiveUtils are used in conjunction with the ISM to resolve a face's mouse interaction and coordinates back to 2D screen space</span>
  
  
  </td>
</tr>
<tr class="prow1">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/core/render/draw/IParticleDrawer.html"><i>IParticleDrawer</i></a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/core/render/draw/class-list.html');" href="org/papervision3d/core/render/draw/package-detail.html">org.papervision3d.core.render.draw</a></td><td class="summaryTableLastCol">&nbsp;</td>
</tr>
<tr class="prow0">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/core/geom/renderables/IRenderable.html"><i>IRenderable</i></a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/core/geom/renderables/class-list.html');" href="org/papervision3d/core/geom/renderables/package-detail.html">org.papervision3d.core.geom.renderables</a></td><td class="summaryTableLastCol">&nbsp;</td>
</tr>
<tr class="prow1">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/core/render/filter/IRenderFilter.html"><i>IRenderFilter</i></a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/core/render/filter/class-list.html');" href="org/papervision3d/core/render/filter/package-detail.html">org.papervision3d.core.render.filter</a></td><td class="summaryTableLastCol">&nbsp;</td>
</tr>
<tr class="prow0">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/materials/shaders/IShader.html"><i>IShader</i></a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/materials/shaders/class-list.html');" href="org/papervision3d/materials/shaders/package-detail.html">org.papervision3d.materials.shaders</a></td><td class="summaryTableLastCol">&nbsp;</td>
</tr>
<tr class="prow1">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/core/render/draw/ITriangleDrawer.html"><i>ITriangleDrawer</i></a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/core/render/draw/class-list.html');" href="org/papervision3d/core/render/draw/package-detail.html">org.papervision3d.core.render.draw</a></td><td class="summaryTableLastCol">&nbsp;</td>
</tr>
<tr class="prow0">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/objects/special/commands/IVectorShape.html"><i>IVectorShape</i></a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/objects/special/commands/class-list.html');" href="org/papervision3d/objects/special/commands/package-detail.html">org.papervision3d.objects.special.commands</a></td><td class="summaryTableLastCol">&nbsp;</td>
</tr>
<tr class="prow1">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/objects/parsers/KMZ.html">KMZ</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/objects/parsers/class-list.html');" href="org/papervision3d/objects/parsers/package-detail.html">org.papervision3d.objects.parsers</a></td><td class="summaryTableLastCol">
  KMZ は KMZ ファイルを解析し 3D オブジェクトを作成するクラスです。
  </td>
</tr>
<tr class="prow0">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/render/LazyRenderEngine.html">LazyRenderEngine</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/render/class-list.html');" href="org/papervision3d/render/package-detail.html">org.papervision3d.render</a></td><td class="summaryTableLastCol">&nbsp;</td>
</tr>
<tr class="prow1">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/core/effects/objects/LensFlare.html">LensFlare</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/core/effects/objects/class-list.html');" href="org/papervision3d/core/effects/objects/package-detail.html">org.papervision3d.core.effects.objects</a></td><td class="summaryTableLastCol">&nbsp;</td>
</tr>
<tr class="prow0">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/typography/Letter3D.html"><i>Letter3D</i></a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/typography/class-list.html');" href="org/papervision3d/typography/package-detail.html">org.papervision3d.typography</a></td><td class="summaryTableLastCol">&nbsp;</td>
</tr>
<tr class="prow1">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/materials/special/Letter3DMaterial.html">Letter3DMaterial</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/materials/special/class-list.html');" href="org/papervision3d/materials/special/package-detail.html">org.papervision3d.materials.special</a></td><td class="summaryTableLastCol">
  Letter3DMaterial クラスは、　3D　のテキストを適用できるマテリアルクラスです。
  
  </td>
</tr>
<tr class="prow0">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/materials/utils/LightMaps.html">LightMaps</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/materials/utils/class-list.html');" href="org/papervision3d/materials/utils/package-detail.html">org.papervision3d.materials.utils</a></td><td class="summaryTableLastCol">&nbsp;</td>
</tr>
<tr class="prow1">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/materials/utils/LightMatrix.html">LightMatrix</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/materials/utils/class-list.html');" href="org/papervision3d/materials/utils/package-detail.html">org.papervision3d.materials.utils</a></td><td class="summaryTableLastCol">&nbsp;</td>
</tr>
<tr class="prow0">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/core/proto/LightObject3D.html">LightObject3D</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/core/proto/class-list.html');" href="org/papervision3d/core/proto/package-detail.html">org.papervision3d.core.proto</a></td><td class="summaryTableLastCol">&nbsp;</td>
</tr>
<tr class="prow1">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/materials/shaders/LightShader.html">LightShader</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/materials/shaders/class-list.html');" href="org/papervision3d/materials/shaders/package-detail.html">org.papervision3d.materials.shaders</a></td><td class="summaryTableLastCol">&nbsp;</td>
</tr>
<tr class="prow0">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/core/geom/renderables/Line3D.html">Line3D</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/core/geom/renderables/class-list.html');" href="org/papervision3d/core/geom/renderables/package-detail.html">org.papervision3d.core.geom.renderables</a></td><td class="summaryTableLastCol">
  <span lang="ja">Line3D は Lines3D によって、ラインをレンダリングし、格納する為に使用されます。詳細は Lines3D の説明をご覧下さい。</span>
  <span lang="en">Line3D is used by Lines3D to store and render the lines.</td>
</tr>
<tr class="prow1">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/materials/special/LineMaterial.html">LineMaterial</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/materials/special/class-list.html');" href="org/papervision3d/materials/special/package-detail.html">org.papervision3d.materials.special</a></td><td class="summaryTableLastCol">
  LineMaterial はベクターのラインを描写するマテリアルクラスです。
  </td>
</tr>
<tr class="prow0">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/core/geom/Lines3D.html">Lines3D</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/core/geom/class-list.html');" href="org/papervision3d/core/geom/package-detail.html">org.papervision3d.core.geom</a></td><td class="summaryTableLastCol">&nbsp;</td>
</tr>
<tr class="prow1">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/objects/special/commands/LineStyle.html">LineStyle</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/objects/special/commands/class-list.html');" href="org/papervision3d/objects/special/commands/package-detail.html">org.papervision3d.objects.special.commands</a></td><td class="summaryTableLastCol">&nbsp;</td>
</tr>
<tr class="prow0">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/objects/special/commands/LineTo.html">LineTo</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/objects/special/commands/class-list.html');" href="org/papervision3d/objects/special/commands/package-detail.html">org.papervision3d.objects.special.commands</a></td><td class="summaryTableLastCol">&nbsp;</td>
</tr>
<tr class="prow1">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/core/proto/MaterialObject3D.html">MaterialObject3D</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/core/proto/class-list.html');" href="org/papervision3d/core/proto/package-detail.html">org.papervision3d.core.proto</a></td><td class="summaryTableLastCol">
 <span lang="ja">MaterialObject3D クラスは、全てのマテリアルの為の基本クラスです。
 マテリアルは、レンダリングされる際、どのようにオブジェクトが現れるかについてのデータを集めます。
 
 マテリアルは、オブジェクトや表面に割り当てるデータで、ラインやぬり色により、シーンの中にリアリズムを与えます。
 さらに、オブジェクトの透過光や反射光を表現します。
 個別のオブジェクトや選択した表面にマテリアルを割り当てると、単一のオブジェクトは別のマテリアルを格納する事が出来ます。
 MaterialObject3D は抽象基本クラスなので、直接呼び出すことはできません。</span>
 
 <span lang="en">The MaterialObject3D class is the base class for all materials.</td>
</tr>
<tr class="prow0">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/materials/utils/MaterialsList.html">MaterialsList</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/materials/utils/class-list.html');" href="org/papervision3d/materials/utils/package-detail.html">org.papervision3d.materials.utils</a></td><td class="summaryTableLastCol">
 <span lang="ja">MaterialsList は、マテリアルのリストを格納するクラスです。</span>
 
 <span lang="en">The MaterialsList class contains a list of materials.</td>
</tr>
<tr class="prow1">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/core/math/Matrix3D.html">Matrix3D</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/core/math/class-list.html');" href="org/papervision3d/core/math/package-detail.html">org.papervision3d.core.math</a></td><td class="summaryTableLastCol">
  <span lang="ja">Matrix3D クラスは、4x4 の 3D 変換行列を制御し作成します。</span>
  <span lang="en">The Matrix3D class lets you create and manipulate 4x3 3D transformation matrices.</span>
  </td>
</tr>
<tr class="prow0">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/objects/parsers/Max3DS.html">Max3DS</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/objects/parsers/class-list.html');" href="org/papervision3d/objects/parsers/package-detail.html">org.papervision3d.objects.parsers</a></td><td class="summaryTableLastCol">
  Max3DSは 3DS ファイルを解析して表示するクラスです。
  
  </td>
</tr>
<tr class="prow1">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/objects/parsers/MD2.html">MD2</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/objects/parsers/class-list.html');" href="org/papervision3d/objects/parsers/package-detail.html">org.papervision3d.objects.parsers</a></td><td class="summaryTableLastCol">
  MD2 クラスは, Quake 2 MD2 ファイルを解析し 3D オブジェクトを表示するクラスです。
  
  </td>
</tr>
<tr class="prow0">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/core/utils/MeshUtil.html">MeshUtil</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/core/utils/class-list.html');" href="org/papervision3d/core/utils/package-detail.html">org.papervision3d.core.utils</a></td><td class="summaryTableLastCol">&nbsp;</td>
</tr>
<tr class="prow1">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/core/utils/Mouse3D.html">Mouse3D</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/core/utils/class-list.html');" href="org/papervision3d/core/utils/package-detail.html">org.papervision3d.core.utils</a></td><td class="summaryTableLastCol">
  <span lang="ja">Mouse3D は 3D 空間に関連してマウスの位置を追跡します。</span>
  <span lang="en">Mouse3D tracks the mouse's position in relation to 3d space</span>
  </td>
</tr>
<tr class="prow0">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/objects/special/commands/MoveTo.html">MoveTo</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/objects/special/commands/class-list.html');" href="org/papervision3d/objects/special/commands/package-detail.html">org.papervision3d.objects.special.commands</a></td><td class="summaryTableLastCol">&nbsp;</td>
</tr>
<tr class="prow1">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/materials/MovieAssetMaterial.html">MovieAssetMaterial</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/materials/class-list.html');" href="org/papervision3d/materials/package-detail.html">org.papervision3d.materials</a></td><td class="summaryTableLastCol">
 <span lang="ja">MovieAssetMaterial クラスは、MovieClip ライブラリシンボルからテクスチャーを作成します。
 テクスチャーはアニメーション化、かつ/または、透明に出来ます。
 MovieClip のコンテンツは登録ポイントで左上に位置を合わせる必要があります。
 マテリアルは、レンダリングされる時にどの様にオブジェクトが現れるかのデータを集めます。</span>
 
 <span lang="en">The MovieAssetMaterial class creates a texture from a MovieClip library symbol.</td>
</tr>
<tr class="prow0">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/materials/special/MovieAssetParticleMaterial.html">MovieAssetParticleMaterial</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/materials/special/class-list.html');" href="org/papervision3d/materials/special/package-detail.html">org.papervision3d.materials.special</a></td><td class="summaryTableLastCol">&nbsp;</td>
</tr>
<tr class="prow1">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/materials/MovieMaterial.html">MovieMaterial</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/materials/class-list.html');" href="org/papervision3d/materials/package-detail.html">org.papervision3d.materials</a></td><td class="summaryTableLastCol">
 <span lang="ja">MovieMaterial は MovieClip インスタンスからテクスチャーを作するクラスです。
 テクスチャーをアニメーションにさせたり、透明化する事が出来ます。
 MovieClip インスタンスの最新のスケール値、カラー値が使用され、ローテーションは放棄されます。</span>
 
 <span lang="en">The MovieMaterial class creates a texture from an existing MovieClip instance.</td>
</tr>
<tr class="prow0">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/materials/special/MovieParticleMaterial.html">MovieParticleMaterial</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/materials/special/class-list.html');" href="org/papervision3d/materials/special/package-detail.html">org.papervision3d.materials.special</a></td><td class="summaryTableLastCol">&nbsp;</td>
</tr>
<tr class="prow1">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/core/math/Number2D.html">Number2D</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/core/math/class-list.html');" href="org/papervision3d/core/math/package-detail.html">org.papervision3d.core.math</a></td><td class="summaryTableLastCol">
  <span lang="ja">Number2DはSeb Lee Delisle によって書かれたプラグイン・メディア社の 2D ベクタークラスです。</span>
  <span lang="en">PLUG-IN MEDIA 2D Vector Class, by Seb Lee-Delisle re-written for Papervision3D as Number2D.</td>
</tr>
<tr class="prow0">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/core/math/Number3D.html">Number3D</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/core/math/class-list.html');" href="org/papervision3d/core/math/package-detail.html">org.papervision3d.core.math</a></td><td class="summaryTableLastCol">
<span lang="ja">Number3D クラスは、3次元座標系の中の値を表わします。x,y,z プロパティは、それぞれ水平、垂直、z 深度の座標軸を表します。</span>


<span lang="en">The Number3D class represents a value in a three-dimensional coordinate system.</td>
</tr>
<tr class="prow1">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/core/math/NumberUV.html">NumberUV</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/core/math/class-list.html');" href="org/papervision3d/core/math/package-detail.html">org.papervision3d.core.math</a></td><td class="summaryTableLastCol">
NumberUV クラスは、テクスチャの UV 座標系の値を表わします。
The NumberUV class represents a value in a texture UV coordinate system.</td>
</tr>
<tr class="prow0">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/utils/ObjectController.html">ObjectController</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/utils/class-list.html');" href="org/papervision3d/utils/package-detail.html">org.papervision3d.utils</a></td><td class="summaryTableLastCol">&nbsp;</td>
</tr>
<tr class="prow1">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/objects/primitives/PaperPlane.html">PaperPlane</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/objects/primitives/class-list.html');" href="org/papervision3d/objects/primitives/package-detail.html">org.papervision3d.objects.primitives</a></td><td class="summaryTableLastCol">
 <span lang="ja">PaperPlane は 3D オブジェクトの紙飛行機を作成するクラスです。
 紙飛行機はオブジェクトの方向を確認するテストの際に役立ちます。</span>
 
 <span lang="en">The PaperPlane class lets you create a paper plane object.</span>
 <p/>
 <span lang="en">Paper planes are useful for testing, when you want to know the direction an object is facing.</span>
 </td>
</tr>
<tr class="prow0">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/Papervision3D.html">Papervision3D</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/class-list.html');" href="org/papervision3d/package-detail.html">org.papervision3d</a></td><td class="summaryTableLastCol">
 <span lang="ja">Papervision3D クラスはライブラリの全体的な設定を行うクラスです。</span>
 <span lang="en">The Papervision3D class contains global properties and settings.</span>
 </td>
</tr>
<tr class="prow1">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/core/geom/renderables/Particle.html">Particle</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/core/geom/renderables/class-list.html');" href="org/papervision3d/core/geom/renderables/package-detail.html">org.papervision3d.core.geom.renderables</a></td><td class="summaryTableLastCol">
  <span lang="ja">
  Particles.as によって使用される、単一でレンダリング出来るパーティクルオブジェクトです。詳細は Particles.as の説明をご覧ください。</span>
  
  
  <span lang="en">
  This is the single renderable Particle object, used by Particles.as
  See Particles.as for a full explanation.</td>
</tr>
<tr class="prow0">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/materials/special/ParticleBitmap.html">ParticleBitmap</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/materials/special/class-list.html');" href="org/papervision3d/materials/special/package-detail.html">org.papervision3d.materials.special</a></td><td class="summaryTableLastCol">
  パーティクルマテリアルにビットマップを格納する為に使用します。
  ビットマップの登録ポイントを移動したのでスケールとオフセットも格納します。
  
  Used to store the bitmap for a particle material.</td>
</tr>
<tr class="prow1">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/objects/special/ParticleField.html">ParticleField</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/objects/special/class-list.html');" href="org/papervision3d/objects/special/package-detail.html">org.papervision3d.objects.special</a></td><td class="summaryTableLastCol">
  ParticleField クラスは指定された 3D 領域上にランダムに沢山のパーティクルを描写するクラスです。
  </td>
</tr>
<tr class="prow0">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/materials/special/ParticleMaterial.html">ParticleMaterial</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/materials/special/class-list.html');" href="org/papervision3d/materials/special/package-detail.html">org.papervision3d.materials.special</a></td><td class="summaryTableLastCol">
  
  ParticleMaterial はパーティクルのマテリアルを適用するためのクラスです。
  
  </td>
</tr>
<tr class="prow1">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/core/geom/Particles.html">Particles</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/core/geom/class-list.html');" href="org/papervision3d/core/geom/package-detail.html">org.papervision3d.core.geom</a></td><td class="summaryTableLastCol">
  <span lang="ja">パーティクルオブジェクトは、表示されているパーティクルオブジェクトの為だけに使われる DisplayObject3D です。
  単一の粒子は、奥行きに歪むことなく、3D の位置に対して縮尺され位置づけられた 2D グラフィックです。
  実質的には、常にカメラを向いているプレーンの様なものです。
  時として 3D スプライト、ポイントスプライト、ビルボードの様に投影されます。
  パーティクルのアピアランスは ParticleMaterial によって定義されます。
  </span>
  
  <span lang="en">
  The Particles object is a DisplayObject3D that is used solely for displaying particle objects.</td>
</tr>
<tr class="prow0">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/materials/shadematerials/PhongMaterial.html">PhongMaterial</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/materials/shadematerials/class-list.html');" href="org/papervision3d/materials/shadematerials/package-detail.html">org.papervision3d.materials.shadematerials</a></td><td class="summaryTableLastCol">
  PhongMaterial はフォンシェーディングのマテリアルを適用するクラスです。
  </td>
</tr>
<tr class="prow1">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/materials/shaders/PhongShader.html">PhongShader</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/materials/shaders/class-list.html');" href="org/papervision3d/materials/shaders/package-detail.html">org.papervision3d.materials.shaders</a></td><td class="summaryTableLastCol">&nbsp;</td>
</tr>
<tr class="prow0">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/core/geom/renderables/Pixel3D.html">Pixel3D</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/core/geom/renderables/class-list.html');" href="org/papervision3d/core/geom/renderables/package-detail.html">org.papervision3d.core.geom.renderables</a></td><td class="summaryTableLastCol">&nbsp;</td>
</tr>
<tr class="prow1">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/core/geom/Pixels.html">Pixels</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/core/geom/class-list.html');" href="org/papervision3d/core/geom/package-detail.html">org.papervision3d.core.geom</a></td><td class="summaryTableLastCol">&nbsp;</td>
</tr>
<tr class="prow0">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/objects/primitives/Plane.html">Plane</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/objects/primitives/class-list.html');" href="org/papervision3d/objects/primitives/package-detail.html">org.papervision3d.objects.primitives</a></td><td class="summaryTableLastCol">
 <span lang="ja">Plane は 3D オブジェクトの平面を作成するクラスです。</span>
 
 <span lang="en">The Plane class lets you create and display flat rectangle objects.</td>
</tr>
<tr class="prow1">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/core/math/Plane3D.html">Plane3D</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/core/math/class-list.html');" href="org/papervision3d/core/math/package-detail.html">org.papervision3d.core.math</a></td><td class="summaryTableLastCol">
 <span lang="ja">Plane3D クラスは 3D 空間にプレーンを描写します。</span>
 <span lang="en">The Plane3D class represents a plane in 3D space.</span>
 
 </td>
</tr>
<tr class="prow0">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/lights/PointLight3D.html">PointLight3D</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/lights/class-list.html');" href="org/papervision3d/lights/package-detail.html">org.papervision3d.lights</a></td><td class="summaryTableLastCol">
  PointLight3D はシェーディングのための照明の機能を果たすクラスです。
  </td>
</tr>
<tr class="prow1">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/materials/utils/PrecisionMode.html">PrecisionMode</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/materials/utils/class-list.html');" href="org/papervision3d/materials/utils/package-detail.html">org.papervision3d.materials.utils</a></td><td class="summaryTableLastCol">&nbsp;</td>
</tr>
<tr class="prow0">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/core/render/filter/QuadrantFilter.html">QuadrantFilter</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/core/render/filter/class-list.html');" href="org/papervision3d/core/render/filter/package-detail.html">org.papervision3d.core.render.filter</a></td><td class="summaryTableLastCol">
    全てのintersecting triangle(交差する三角形)を分割する
 
 Splits all intersecting triangles
    </td>
</tr>
<tr class="prow1">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/render/QuadrantRenderEngine.html">QuadrantRenderEngine</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/render/class-list.html');" href="org/papervision3d/render/package-detail.html">org.papervision3d.render</a></td><td class="summaryTableLastCol">
  <span lang="ja">BasicRenderEngineは、Viewport3D,Scene3D,Camera3Dにリンクします。
  それらのデータ、レンダリングデータ、レンダリングデータからアップデートする為の機能を呼び出すのと同時に。</span>
  
  <span lang="en"><code>BasicRenderEngine</code> links <code>Viewport3D</code>s, 
  <code>Scene3D</code>, and <code>Camera3D</code>s together
   by gathering in all of their data, rendering the data, then calling the 
   necessary functions to update from the rendered data</span>
  </td>
</tr>
<tr class="prow0">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/core/render/filter/QuadrantZFilter.html">QuadrantZFilter</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/core/render/filter/class-list.html');" href="org/papervision3d/core/render/filter/package-detail.html">org.papervision3d.core.render.filter</a></td><td class="summaryTableLastCol">
    トライアングルのzソートを正す
 
 Corrects triangle z-sorting
    </td>
</tr>
<tr class="prow1">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/core/math/Quaternion.html">Quaternion</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/core/math/class-list.html');" href="org/papervision3d/core/math/package-detail.html">org.papervision3d.core.math</a></td><td class="summaryTableLastCol">&nbsp;</td>
</tr>
<tr class="prow0">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/core/math/Ray3D.html">Ray3D</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/core/math/class-list.html');" href="org/papervision3d/core/math/package-detail.html">org.papervision3d.core.math</a></td><td class="summaryTableLastCol">&nbsp;</td>
</tr>
<tr class="prow1">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/core/effects/view/ReflectionView.html">ReflectionView</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/core/effects/view/class-list.html');" href="org/papervision3d/core/effects/view/package-detail.html">org.papervision3d.core.effects.view</a></td><td class="summaryTableLastCol">
  ReflectionView クラスは、床に反射したような表現をできるクラスです。BasicView クラスと同じように利用します。
  </td>
</tr>
<tr class="prow0">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/events/RendererEvent.html">RendererEvent</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/events/class-list.html');" href="org/papervision3d/events/package-detail.html">org.papervision3d.events</a></td><td class="summaryTableLastCol">&nbsp;</td>
</tr>
<tr class="prow1">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/materials/utils/RenderRecStorage.html">RenderRecStorage</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/materials/utils/class-list.html');" href="org/papervision3d/materials/utils/package-detail.html">org.papervision3d.materials.utils</a></td><td class="summaryTableLastCol">&nbsp;</td>
</tr>
<tr class="prow0">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/scenes/Scene3D.html">Scene3D</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/scenes/class-list.html');" href="org/papervision3d/scenes/package-detail.html">org.papervision3d.scenes</a></td><td class="summaryTableLastCol">
 <span lang="ja">Scene3D クラスは、同じコンテナの中で全てのオブジェクトがレンダリングされるシーンを作成します。scene はオブジェクトが置かれる場所であり、3D 環境を含みます。</span>
 <span lang="en">The Scene3D class lets you create a scene where all objects are rendered in the same container.A scene is the place where objects are placed, it contains the 3D environment.</span>
 </td>
</tr>
<tr class="prow1">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/core/proto/SceneObject3D.html">SceneObject3D</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/core/proto/class-list.html');" href="org/papervision3d/core/proto/package-detail.html">org.papervision3d.core.proto</a></td><td class="summaryTableLastCol">
 <span lang="ja">SceneObject3D クラスは、全てのシーンのベースとなるクラスです。
 シーンはオブジェクトが置かれた場所で、3D 環境を含みます。
 シーンは、Papervision3D でレンダリングされた全てのオブジェクトを管理します。
 表示オブジェクトをアレンジする為に、DisplayObjectContainer3D クラスを継承します。
 SceneObject3D は抽象基本クラスなので、直接呼び出す事はできません。</span>
 
 <span lang="en">The SceneObject3D class is the base class for all scenes.</td>
</tr>
<tr class="prow0">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/materials/shaders/ShadedMaterial.html">ShadedMaterial</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/materials/shaders/class-list.html');" href="org/papervision3d/materials/shaders/package-detail.html">org.papervision3d.materials.shaders</a></td><td class="summaryTableLastCol">&nbsp;</td>
</tr>
<tr class="prow1">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/materials/shaders/Shader.html">Shader</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/materials/shaders/class-list.html');" href="org/papervision3d/materials/shaders/package-detail.html">org.papervision3d.materials.shaders</a></td><td class="summaryTableLastCol">&nbsp;</td>
</tr>
<tr class="prow0">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/materials/shaders/ShaderCompositeModes.html">ShaderCompositeModes</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/materials/shaders/class-list.html');" href="org/papervision3d/materials/shaders/package-detail.html">org.papervision3d.materials.shaders</a></td><td class="summaryTableLastCol">&nbsp;</td>
</tr>
<tr class="prow1">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/objects/special/SimpleLevelOfDetail.html">SimpleLevelOfDetail</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/objects/special/class-list.html');" href="org/papervision3d/objects/special/package-detail.html">org.papervision3d.objects.special</a></td><td class="summaryTableLastCol">
  SimpleLevelOfDetail クラスは、カメラからの距離に応じて最適なポリゴンを表示するためのクラスです。
  </td>
</tr>
<tr class="prow0">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/objects/parsers/Sketchup.html">Sketchup</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/objects/parsers/class-list.html');" href="org/papervision3d/objects/parsers/package-detail.html">org.papervision3d.objects.parsers</a></td><td class="summaryTableLastCol">&nbsp;</td>
</tr>
<tr class="prow1">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/objects/parsers/SketchupCollada.html">SketchupCollada</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/objects/parsers/class-list.html');" href="org/papervision3d/objects/parsers/package-detail.html">org.papervision3d.objects.parsers</a></td><td class="summaryTableLastCol">
 <span lang="ja">SketchupCollada クラスは Collada scene を解析し 3D オブジェクトを表示するクラスです。</span>
 </td>
</tr>
<tr class="prow0">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/objects/special/Skin3D.html">Skin3D</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/objects/special/class-list.html');" href="org/papervision3d/objects/special/package-detail.html">org.papervision3d.objects.special</a></td><td class="summaryTableLastCol">&nbsp;</td>
</tr>
<tr class="prow1">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/objects/special/Sound3D.html">Sound3D</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/objects/special/class-list.html');" href="org/papervision3d/objects/special/package-detail.html">org.papervision3d.objects.special</a></td><td class="summaryTableLastCol">
  Sound3D クラスは、サラウンドのような効果を得ることのできる 3D オブジェクトです。
  配置した座標に応じて、左右の音のバランスが調整されます。
  </td>
</tr>
<tr class="prow0">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/objects/primitives/Sphere.html">Sphere</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/objects/primitives/class-list.html');" href="org/papervision3d/objects/primitives/package-detail.html">org.papervision3d.objects.primitives</a></td><td class="summaryTableLastCol">
 <span lang="ja">Sphere は 3D オブジェクトの球体の作成するクラスです。</span>
 
 <span lang="en">The Sphere class lets you create and display spheres.</td>
</tr>
<tr class="prow1">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/core/math/Sphere3D.html">Sphere3D</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/core/math/class-list.html');" href="org/papervision3d/core/math/package-detail.html">org.papervision3d.core.math</a></td><td class="summaryTableLastCol">&nbsp;</td>
</tr>
<tr class="prow0">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/cameras/SpringCamera3D.html">SpringCamera3D</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/cameras/class-list.html');" href="org/papervision3d/cameras/package-detail.html">org.papervision3d.cameras</a></td><td class="summaryTableLastCol">
  <span lang="ja">SpringCamera3D クラスは 3D オブジェクトに滑らかに追随するカメラ機能をもったクラスです。</span>
  
  </td>
</tr>
<tr class="prow1">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/view/stats/StatsView.html">StatsView</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/view/stats/class-list.html');" href="org/papervision3d/view/stats/package-detail.html">org.papervision3d.view.stats</a></td><td class="summaryTableLastCol">
  StatsView は Papervision3D の実行状況をモニタリングするクラスです。
  </td>
</tr>
<tr class="prow0">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/core/utils/StopWatch.html">StopWatch</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/core/utils/class-list.html');" href="org/papervision3d/core/utils/package-detail.html">org.papervision3d.core.utils</a></td><td class="summaryTableLastCol">
  <span lang="ja">StopWatch は、どの位アクションがあったか、正確な時間を計測します。(例えば render)</span>
  <span lang="en">StopWatch times how long certain actions (e.g., a render) take</span>
  </td>
</tr>
<tr class="prow1">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/typography/Text3D.html">Text3D</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/typography/class-list.html');" href="org/papervision3d/typography/package-detail.html">org.papervision3d.typography</a></td><td class="summaryTableLastCol">
  Text3D クラスは、ベクターフォントを扱うための 3D オブジェクトのクラスです。
  </td>
</tr>
<tr class="prow0">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/core/geom/renderables/Triangle3D.html">Triangle3D</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/core/geom/renderables/class-list.html');" href="org/papervision3d/core/geom/renderables/package-detail.html">org.papervision3d.core.geom.renderables</a></td><td class="summaryTableLastCol">
 <span lang="ja">Face3D クラスは、ライン状にテクスチャリングされたトライアングルをレンダリングさせるクラスです。 単色塗りと細いアウトラインもサポートしています。</span>
 <span lang="en">The Face3D class lets you render linear textured triangles.</td>
</tr>
<tr class="prow1">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/core/geom/renderables/Triangle3DInstance.html">Triangle3DInstance</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/core/geom/renderables/class-list.html');" href="org/papervision3d/core/geom/renderables/package-detail.html">org.papervision3d.core.geom.renderables</a></td><td class="summaryTableLastCol">&nbsp;</td>
</tr>
<tr class="prow0">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/core/geom/TriangleMesh3D.html">TriangleMesh3D</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/core/geom/class-list.html');" href="org/papervision3d/core/geom/package-detail.html">org.papervision3d.core.geom</a></td><td class="summaryTableLastCol">
 <span lang="ja">Mesh3D クラスは、頂点と三角形のポリゴンによって作られた、立体の 3D オブジェクトを作成し、表示させるクラスです。</span>
 <span lang="en">The Mesh3D class lets you create and display solid 3D objects made of vertices and triangular polygons.</span>
 </td>
</tr>
<tr class="prow1">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/objects/special/UCS.html">UCS</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/objects/special/class-list.html');" href="org/papervision3d/objects/special/package-detail.html">org.papervision3d.objects.special</a></td><td class="summaryTableLastCol">&nbsp;</td>
</tr>
<tr class="prow0">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/typography/VectorLetter3D.html">VectorLetter3D</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/typography/class-list.html');" href="org/papervision3d/typography/package-detail.html">org.papervision3d.typography</a></td><td class="summaryTableLastCol">&nbsp;</td>
</tr>
<tr class="prow1">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/objects/special/VectorShape3D.html">VectorShape3D</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/objects/special/class-list.html');" href="org/papervision3d/objects/special/package-detail.html">org.papervision3d.objects.special</a></td><td class="summaryTableLastCol">&nbsp;</td>
</tr>
<tr class="prow0">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/materials/special/VectorShapeMaterial.html">VectorShapeMaterial</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/materials/special/class-list.html');" href="org/papervision3d/materials/special/package-detail.html">org.papervision3d.materials.special</a></td><td class="summaryTableLastCol">&nbsp;</td>
</tr>
<tr class="prow1">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/core/geom/renderables/VectorShapeRenderable.html">VectorShapeRenderable</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/core/geom/renderables/class-list.html');" href="org/papervision3d/core/geom/renderables/package-detail.html">org.papervision3d.core.geom.renderables</a></td><td class="summaryTableLastCol">&nbsp;</td>
</tr>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/core/geom/renderables/Vertex3D.html">Vertex3D</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/core/geom/renderables/class-list.html');" href="org/papervision3d/core/geom/renderables/package-detail.html">org.papervision3d.core.geom.renderables</a></td><td class="summaryTableLastCol">
 <span lang="ja">Vertex3D コンストラクタは、3D の頂点を作成します。</span>
 <span lang="en">The Vertex3D constructor lets you create 3D vertices.</span>
 </td>
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<tr class="prow1">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/core/geom/renderables/Vertex3DInstance.html">Vertex3DInstance</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/core/geom/renderables/class-list.html');" href="org/papervision3d/core/geom/renderables/package-detail.html">org.papervision3d.core.geom.renderables</a></td><td class="summaryTableLastCol">
 <span lang="ja">Vertex3DInstance コンストラクタは 2D に投影された頂点を作成します。</span>
 <span lang="en">The Vertex3DInstance constructor lets you create 2D projected vertices.</span>
 </td>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/core/geom/Vertices3D.html">Vertices3D</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/core/geom/class-list.html');" href="org/papervision3d/core/geom/package-detail.html">org.papervision3d.core.geom</a></td><td class="summaryTableLastCol">
 <span lang="ja">Vertices3D クラスは頂点のグループを制御し、作成するクラスです。</span>
 <span lang="en">The Vertices3D class lets you create and manipulate groups of vertices.</span>
  </td>
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<tr class="prow1">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/materials/VideoStreamMaterial.html">VideoStreamMaterial</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/materials/class-list.html');" href="org/papervision3d/materials/package-detail.html">org.papervision3d.materials</a></td><td class="summaryTableLastCol">
 <span lang="ja">VideoStreamMaterial はビデオをマテリアルとして利用するためのクラスです。
 RTMP ストリームで Video と NetStream オブジェクトを使用し、既存の Video インスタンスからテクスチャーを作成します。
 テクスチャーは透過して使用することもできます。</span>
 
 <span lang="en">The VideoMaterial class creates a texture from an existing Video instance and is for use with a Video and NetStream objects with an RTMP stream.</td>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/view/Viewport3D.html">Viewport3D</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/view/class-list.html');" href="org/papervision3d/view/package-detail.html">org.papervision3d.view</a></td><td class="summaryTableLastCol">&nbsp;</td>
</tr>
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<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/view/layer/ViewportBaseLayer.html">ViewportBaseLayer</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/view/layer/class-list.html');" href="org/papervision3d/view/layer/package-detail.html">org.papervision3d.view.layer</a></td><td class="summaryTableLastCol">&nbsp;</td>
</tr>
<tr class="prow0">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/view/layer/ViewportLayer.html">ViewportLayer</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/view/layer/class-list.html');" href="org/papervision3d/view/layer/package-detail.html">org.papervision3d.view.layer</a></td><td class="summaryTableLastCol">
  ViewportLayer クラスは、ビューポートのレイヤーを示す Sprite のサブクラスです。
  </td>
</tr>
<tr class="prow1">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/view/layer/ViewportLayerEvent.html">ViewportLayerEvent</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/view/layer/class-list.html');" href="org/papervision3d/view/layer/package-detail.html">org.papervision3d.view.layer</a></td><td class="summaryTableLastCol">
  ViewportLayerEvent オブジェクトで addDisplayObject3D() や removeDisplayObject3D() を使用した際に ViewportLayerEvent オブジェクトが送出されます。
  </td>
</tr>
<tr class="prow0">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/view/layer/util/ViewportLayerSortMode.html">ViewportLayerSortMode</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/view/layer/util/class-list.html');" href="org/papervision3d/view/layer/util/package-detail.html">org.papervision3d.view.layer.util</a></td><td class="summaryTableLastCol">
  ViewportLayerSortMode クラスは、ビューポートレイヤーのソートの種類を定義するクラスです。
  </td>
</tr>
<tr class="prow1">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/core/utils/virtualmouse/VirtualMouse.html">VirtualMouse</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/core/utils/virtualmouse/class-list.html');" href="org/papervision3d/core/utils/virtualmouse/package-detail.html">org.papervision3d.core.utils.virtualmouse</a></td><td class="summaryTableLastCol">
  <span lang="ja">VirtualMouse クラスは、ユーザーマウスのプログラマチックなバージョンを作成する為に使用されます。
  ユーザーマウスのプログラマチックなバージョンとは、インタラクトする表示オブジェクトのマウスイベントを発射する Flash player のステージ上で動かす事が出来るバージョンです。
  これは、ActionScript を通してボタンとムービークリップでインタラクションをシュミレーションする事を可能にします。</span>
  
  
  <span lang="en">The VirtualMouse class is used to create a programmatic version of the users mouse 
  that can be moved about the Flash player stage firing off mouse events of the display objects it interacts with.</td>
</tr>
<tr class="prow0">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/core/utils/virtualmouse/VirtualMouseEvent.html">VirtualMouseEvent</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/core/utils/virtualmouse/class-list.html');" href="org/papervision3d/core/utils/virtualmouse/package-detail.html">org.papervision3d.core.utils.virtualmouse</a></td><td class="summaryTableLastCol">
  <span lang="ja">イベントのラッパークラスです。
  イベントが発せられたのがユーザーのマウスなのか、VirtualMouse インスタンスなのかを確かめさせる為のものです。</span>
  
  <span lang="en">Wrapper for the Event class to let you check to
  see if an event originated from the user's mouse
  or a VirtualMouse instance.</span>
  </td>
</tr>
<tr class="prow1">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/core/utils/virtualmouse/VirtualMouseMouseEvent.html">VirtualMouseMouseEvent</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/core/utils/virtualmouse/class-list.html');" href="org/papervision3d/core/utils/virtualmouse/package-detail.html">org.papervision3d.core.utils.virtualmouse</a></td><td class="summaryTableLastCol">
  <span lang="ja">イベントのラッパークラスです。
  イベントが発せられたのがユーザーのマウスなのか、VirtualMouse インスタンスなのかを確かめさせる為のものです。</span>
  
  <span lang="en">Wrapper for the MouseEvent class to let you check
  to see if an event originated from the user's mouse
  or a VirtualMouse instance.</span>
  </td>
</tr>
<tr class="prow0">
<td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="org/papervision3d/materials/WireframeMaterial.html">WireframeMaterial</a>
<br>
</td><td class="summaryTableCol"><a onclick="javascript:loadClassListFrame('org/papervision3d/materials/class-list.html');" href="org/papervision3d/materials/package-detail.html">org.papervision3d.materials</a></td><td class="summaryTableLastCol">
 <span lang="ja">WireframeMaterial は、表面にアウトラインのみを描写するワイアーフレームのマテリアルを作成するクラスです。</span>
 
 <span lang="en">The WireframeMaterial class creates a wireframe material, where only the outlines of the faces are drawn.</td>
</tr>
</table>
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